Monday, August 31, 2015

Shakira Will Voice New Disney Character

Colombian artist Shakira will compose an original song and will voice a character in the animated film Zootopia, as announced Friday the Disney studios in a presentation of progress on your upcoming animated convention fans ribbons D23 Expo, with special appearances Some actors like Ellen DeGeneres and Dwayne Johnson.

Shakira revealed on his Twitter account that the title of the song will Try Everything, and offered his followers an image of the character who will give voice, a stylized gazelle dressed like a pop star called Gazelle.

The film will be released on March 4, 2016 and shows a city where animals walk upright, wear clothes and have human jobs. The protagonist is a bunny, Judy Hopps (Ginnifer Godwin), who comes to the big city to pursue his dream and meet a mischievous fox Wilde Nick (Jason Bateman).

In addition to details about Zootopia, John Lasseter, chief creative officer of Pixar and Walt Disney Animation Studios, announced at the ceremony in California a new adaptation of the story of The Magic Beans called Gigantic and the title of his film on the Day of the Dead, Coco.

In addition, Pixar announced new details about their projects Toy Story 4 and Finding Dory, a sequel to the 2003 film Finding Nemo (also known as Finding Nemo), which follows the adventures of clueless character, which DeGeneres gives voice to find his family.

The director, Andrew Stanton, said to have realized that the character of Dory needed more development.

"I wanted to know if this charming forgetful fish lost again," he said.

Randy Newman ended the nearly three-hour presentation with a rendition of You've Got a Friend in Me on stage in reference to Toy Story 4, it will be a love story between Woody (Tom Hanks) and Bo Peep (Annie Potts). Lasseter, who is co-director, said it was an emotional and very personal story that was inspired by his wife.

Thursday, August 27, 2015

Launch Virtual Reality Goggles For Xbox One

Oculus VR will launch its virtual reality glasses Oculus Rift the first quarter of next year, announced the company unveiled its retail model initially operate with a command of Xbox One and will have a minimum bid of eight sets .

The company also showed its own project Oculus Touch Controllers with developing prototypes has named Half Moon and designed specifically for the user to interact with objects and people in a virtual reality.

"With Oculus Rift have been able to fulfill the dream of virtual reality," said the CEO of the company, Brendan Iribe, in his presentation in San Francisco, where he ventured to predict that the arrival of this technology will "change paradigm "in the video game world.

"For the first time we will be in the game. You can teleport to a new world, "Oculus VR manager who insisted that with this system will have to" convince the brain "that the experience we are living" is not real ".

Oculus Rift, reminiscent goggles skier, becomes "like a baseball cap," Iribe said, and is equipped with two adjustable OLED displays, includes headphones (although you can use other) as well as an external device to detect movements .

This system, which can be worn over a pair of life, will ship with a command of the Xbox One console Microsoft as part of a collaboration agreement between the two companies confirms the predilection Oculus VR by the Windows ecosystem.

"Include a control was critical," said Iribe to describe the needs of Oculus Rift.

The head of the Xbox division, Phil Spencer, spoke briefly Rift compatibility with Windows and explained that it will be possible to enjoy content from Xbox in these glasses, as already happens in computers and mobile devices with this operating system.

The association of Microsoft and Oculus VR adds even more interest to E3, the sectoral meeting of the world's most important game of the year to be held in Los Angeles next week.

Microsoft has a proprietary technology of augmented reality glasses, the Hololens, but so far its rival Sony seemed to take the lead in virtual reality Project Morpheus system already expected for 2016 and will be a key part of its participation in E3 this year.

It is expected that Oculus Rift have prominence in the Microsoft event Monday at E3.

Oculus VR today devoted much of his presentation to the content, the main problem they are all new hardware in order to attract users, and announced it will invest $ 10 million to "accelerate" the development of games for this platform.

The company today released eight titles for Oculus Rift, none produced by major manufacturers in the sector, ranging from the spacecraft simulator "Eve Valkyrie" to the third-person adventure in Antarctica "Edge of Nowhere".

This collection will be available for the launch of the glasses in 2016 is a sports game, "VR Sports Challenge", a first-person shooter, "Damaged Core" and other titles such as "Chronos", "Esper" "Lucky's Tale" and "AirMech VR".

Oculus Rift software consist with a boot menu with access to a library of games and a section to interact with friends on that platform without removing the device, whose creators reiterated that is ergonomic and lightweight.

The founder of Oculus VR, Palmer Luckey, spent the last minutes of the event Oculus Touch, a product in which the company has been working in secret and aims to facilitate the use of hand gestures in a context of virtual reality.

It is a couple of knobs that seem "joysticks" wireless equipped with several buttons and sensors to detect the position and movement of the apparatus in the environment.

"They are a virtual hands," said Luckey explaining that enable gestures in the context of virtual reality and interact with objects, for example, pick up a gun in a game.

Luckey not made any demonstration prototypes, but those attending the E3 show itself will have the opportunity to use them together with software called Toybox tests.

Oculus VR walked in 2012 as a project in Kickstarter crowdfunding platform which grossed $ 2.4 million and was bought by Facebook in 2014 by 2,000 million dollars.

Tuesday, August 18, 2015

Breaks Record Electric Car to Reach 100 KM



Electric mobility still shows the potential of what can be in the medium-term future.

In recent days, a group of students from the University of Stuttgart reached a new record of acceleration for a car with electric propulsion.

In a surprising figure, they achieved a speed of 0-100 kph in 1.79 seconds.

Surprising, if you consider that in the aspirated cars, the record acceleration in 2.5 seconds at the wheel of a Bugatti Veyron.

The record was reached by the Green Team at the University of Stuttgart in Germany.

The car in which students of this group got the brand, is a formula, coal or fiber monocoque chassis and aluminum and titanium type.

The vehicle has four electric thrusters which together deliver a greater than 100 kilowatts.

In addition, the vehicle has a weight of 160 kilos, which together with its power capability gives a ratio of weight to power almost ideal, by allowing each kilo is pushed by a kilowatt, also adding the advantage of an electric car to have torque capacity available from the beginning of travel.

Bauer Sachs, project leader, told through the team page this record can be compared with the initial sprint that requires a vehicle of the pinnacle of motorsport, Formula 1, which is 2.5 seconds to reach the same indicator .

Saturday, August 15, 2015

22 Ingredients to Tell a Good Story

He spent much time Steve Jobs bought Pixar in a much lower figure of which he got when he sold it. And some time passed since the news today no longer want to share news. Anyway I think his value is still rising today. Like what happened between the purchase and sale of Steve, the company began to tell good stories, with talented people to serve the people as one.

Today I want to post about something that has been known for a couple of months as "The 22 rules of storytelling of Pixar" makes but with a much more appropriate to our subject title, and we do not like to talk about rules, which generally threaten the magic. The same magic that Toy Story, Wall-E or Finding Nemo knew deliver on its development and caused the value of the company from firing.

Why we not talk about rules, or storytelling as a technique but "tell a good story." A set of elements to decorate any story, even if you do not have the time or budget there at Pixar. Since advertising anything in a world that makes liquid stream content to every corner, knowing a good story should be a focus or learning to account.

The history of these 22 ingredients born when Emma Coats decided to tweet what you learned at Pixar and continued as a graphic designer put images form accompanying each of the tips now complete the post of the day. And though maybe someone has seen, no one should miss.
Perhaps as editor is great, but also as a designer or anyone who wants to sell an intangible. The stories are units that generate knowledge and communicate empathy not a product but a mission.
And of course, Pixar is beyond good and evil. But with these safe ingredients that have stories that touch you, surely they know better.